Golem

The Golem is a defensive hireling, it takes all the raw defense from a dwarf, then adds in higher health, and a special ability making it immune to harmful spells. Top this off with a gattling gun weapon for ranged damage, and this is one heavy duty hireling.

Stats
Starting Health: 86

Health Increase At Level-Up: 9

Starting Mana: 0

Mana Increase At Level-Up: 0

Base Attack: 5

Base Defense: 30

Movements: 3

Damage Increase Per Strength: 1

Defense Increase Per Strength: 1

Magic Increase Per Intelligence: 0

Starting Strength: 4

Starting Intelligence: 1

Starting Aim: 4

Experience Needed To Reach Level 2:  150